Theory of Fun for Game Design

★★★★★ 4.9 51 reviews

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Management number 233484178 Release Date 2026/06/27 List Price US$9.54 Model Number 233484178
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Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further.You’ll discover that:Games play into our innate ability to seek patterns and solve puzzlesMost successful games are built upon the same elementsSlightly more females than males now play gamesMany games still teach primitive survival skillsFictional dressing for modern games is more developed than the conceptual elementsTruly creative designers seldom use other games for inspirationGames are beginning to evolve beyond their prehistoric origins Read more

ASIN B00GK5SRFY
XRay Not Enabled
ISBN13 978-1449363185
Edition 2nd
Language English
File size 19.4 MB
Page Flip Enabled
Publisher O'Reilly Media
Word Wise Enabled
Print length 299 pages
Accessibility Learn more
Screen Reader Supported
Publication date November 8, 2013
Enhanced typesetting Enabled

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